package com.lasertd.model;

public class Tower {

	private int damage;
	private int cooldown;
	private int range;
	private int cost;
	
	private Field field;

//	private int buildtime;
	
	public Tower(int damage, int cooldown, int range, Field field, int cost) {
		this.setDamage(damage);
		this.setCooldown(cooldown);
		this.setRange(range);
		this.setField(field);
		this.setCost(cost);
	}

	public int getDamage() {
		return damage;
	}

	public void setDamage(int damage) {
		this.damage = damage;
	}

	public int getCooldown() {
		return cooldown;
	}

	public void setCooldown(int cooldown) {
		this.cooldown = cooldown;
	}

	public int getRange() {
		return range;
	}

	public void setRange(int range) {
		this.range = range;
	}

	public Field getField() {
		return field;
	}

	public void setField(Field field) {
		this.field = field;
	}

	public int getCost() {
		return cost;
	}

	public void setCost(int cost) {
		this.cost = cost;
	}
}
